Nobody screen-shares. Everyone keeps the call on one device and plays on their phone.
3–12 players
10–15 min
Phones only
No app or account
Free
Most games made for a call ask one person to share their screen, which means everybody else watches a laggy window of someone else's browser. These do not work that way. The shared screen — the dial, the drawings, the scores — renders on every phone at once, so the call is only ever carrying faces and voices.
That leaves the call doing the thing a call is good at. You argue over a clue while looking at each other, and the game keeps itself in sync in your hand.
It works on FaceTime, Zoom, Discord, Meet, a group WhatsApp call, or a speakerphone in the middle of a table. The games do not know or care which.